Best Decks for 1800-2300 Trophies
Royal Arena brings Royal Giant - a unique win condition that outranges most buildings. Elite Barbarians provide fast, high-damage rushes. Furnace creates constant Fire Spirit pressure. This arena rewards aggressive play and building control.
Arena 7 is where Clash Royale gets serious. Royal Giant's long range breaks traditional defense. Elite Barbarians punish overcommitment. Furnace chips towers while spawning Fire Spirits. Master these cards to dominate this trophy range.
Royal Giant
Lightning
Furnace
Musketeer
Mini P.E.K.K.A
Zap
Mega Minion
Ice SpiritRoyal Giant's 6.5 tile range lets him hit towers from YOUR side! Combined with Lightning to destroy defensive buildings, he's nearly unstoppable. Furnace provides chip damage while you build elixir for RG pushes.
Elite Barbarians
Battle Ram
Musketeer
Knight
Zap
Fireball
Ice Spirit
SkeletonsElite Barbarians are FAST and deal massive damage. When opponent wastes elixir, drop E-Barbs at bridge for instant pressure. They can take a tower in seconds if unanswered. Ultimate punish deck!
Lava Hound
Balloon
Mega Minion
Baby Dragon
Tombstone
Arrows
Zap
MinionsClassic LavaLoon remains one of the best strategies. Lava Hound tanks for Balloon. When they try to defend, Arrows clear everything. Air-focused beatdown that's hard to stop.