Best Decks for 1600-1800 Trophies
Builder's Workshop introduces elixir generation with Elixir Collector and siege gameplay with X-Bow. Rage spell enables devastating fast pushes. Three Musketeers provide massive damage output. Learn elixir management and siege positioning.
Arena 6 introduces advanced mechanics. Elixir Collector generates bonus elixir over time - pumping leads to massive elixir advantages. X-Bow locks onto towers from your side - siege gameplay requires perfect defense. Rage doubles attack speed for explosive pushes.
Golem
Elixir Collector
Baby Dragon
Witch
Mega Minion
Lightning
Zap
TombstoneElixir Collector generates 2 extra elixir over its lifetime. Stack 2-3 Collectors and you have massive elixir advantage. Then drop Golem with full support - opponent can't match your elixir spending.
X-Bow
Tesla
Knight
Archers
Fireball
Zap
Ice Spirit
SkeletonsX-Bow shoots towers from YOUR side of the river - ultimate defense-first strategy. Protect X-Bow while it locks on, opponent can't reach your troops. Perfect for defensive players.
Balloon
Rage
Giant
Musketeer
Mini P.E.K.K.A
Wizard
Zap
ArrowsRage doubles attack speed! Balloon + Rage destroys towers in seconds. Giant tanks while Raged Balloon bombs at lightning speed. Extremely fun and effective in Arena 6.