All Arena Guides
Complete arena-by-arena deck guides
Best Decks for 600-1000 Trophies
Barbarian Bowl introduces split-lane pressure tactics with Battle Ram and spawner strategies with Barbarian Hut. You'll also unlock Rocket for spell cycling and Cannon for cheap defensive buildings. This arena teaches you to divide your opponent's attention and punish overcommitment.
Arena 3 is where strategy becomes more complex. Battle Ram teaches split-lane pushing, Barbarian Hut creates constant pressure, and Rocket allows for spell-cycle wins. Learning when to split your attack between lanes versus focusing one tower is crucial for progression.
Battle Ram
Musketeer
Knight
Archers
Mini P.E.K.K.A
Cannon
Arrows
Fireball
Battle Ram is a 4-elixir win condition that charges and deals heavy damage to towers. It forces opponents to respond, and if they don't, it connects for massive damage. This deck cycles quickly back to Battle Ram while maintaining strong defense with Cannon.
Barbarian Hut
Giant
Baby Dragon
Musketeer
Tombstone
Arrows
Fireball
Knight
Barbarian Hut spawns 2 Barbarians every 10 seconds for 50 seconds. This creates constant lane pressure. Combined with Giant pushes, opponents struggle to defend both the spawned Barbarians and your tank pushes.
Rocket
Cannon
Musketeer
Knight
Archers
Skeleton Army
Arrows
Mini P.E.K.K.A
Rocket deals 493 damage at tournament standard - enough to destroy towers over time. This deck focuses on perfect defense, then Rocketing their tower repeatedly. Very effective against spawner and building-heavy decks.